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rachit85us2004
02-18-2007, 10:42 AM
Hello, and welcome to my List of all the top emulators. These include, but are not limited to: N64, SNES, NES, GBA, GB/GBC, and Genesis. In each "pack" I have included the top Roms for each system. Such titles such as Starfox for SNES, to Link to the Past. Enjoy


.:N64:.
http://img257.imageshack.us/img257/2694/psppq3ew3.png


Emulator: Daedalus R8
Works on: 1.5, 3.03OE, 3.10 OE
Extras: Custom Icon and Pic1
Games Included: Super Mario 64

.:DOWNLOAD:. (http://www.megaupload.com/?d=6NMZ88QD)

----------------------------------------------------------------------------------

.:SNES:.

Emulator: Snes9xTYL 0.4
Works on: 1.5, 3.03OE, 3.10 OE
Extras: Custom Icon and Pic1
Games Included: Earthbound, Gradius III, FF II, LoZ: A Link to the Past, Star Fox, Super Bonk, Super Mario Kart, Super Mario RPG: LotSS, Super Mario World 2: Yoshi's island, Super Punch Out, Chrono Trigger

.:DOWNLOAD:.
(http://www.megaupload.com/?d=7H45L5PX)

----------------------------------------------------------------------------------



Emulator: NesterJ 1.11
Works on: 1.0, 1.5, 3.03OE, 3.10 OE
Extras: None
Games Included: Legend of Zelda, Mario & Yoshi, Mario Bros Classic, Earthbound

.:DOWNLOAD:. (http://www.darkstarinc.110mb.com/Files/NES.zip)

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http://img241.imageshack.us/img241/397/psppq3yc0.png

.:GBA:.

-----FASTEST GBA EMULATOR-----

NEWEST VERSION!!!(New version 0.9 )

GPSP 0.9!!(Only uploaded 1.5 firmware version)(RELEASED 15/12/06) :

Zip Archive :

http://www.sendspace.com/file/dhpaee

Rar Archive :

http://www.sendspace.com/file/8mhaa4

----------Old Versions----------

GPSP 0.8 FOR 1.5 AND 1.0 FIRMWARE :

http://www.sendspace.com/file/km95hm

gpSP v0.7 Updated for 2.71 via Homebrew Enabler C:

http://www.sendspace.com/file/jjbhm2

ALL GBSP VERSIONS : http://www.sendspace.com/file/mb67b3

Emulator: gpsp Kai 2.2
Works on: 1.5, 3.03OE, 3.10 OE
Extras: Custom Icon and Pic1

Games Included: LoZ: Misnish Cap, Mario Party Advance, Pokemon Fire Red, Pokemon Shiny Gold, Battle Bots Design and Destroy, Classic NES: Excitebike, Crash Nitro Kart, Digimon Battle Spirit 2, Doom II, Dragon Ball GT Transformation, Dragon Ball Z: The Legacy of Goku, Golden Sun, Golden Sun 2: The lost age, Gunstar Super Heroes, Kirby and the Amazing Mirror, Kirby: Nightmare in Dreamland, Mario Tennis Power Tour, Megaman Battle Network 5: Team Protoman, Metal Slug Advance, Monster Rancher Advance, Naruto Ninja Council 2, Pokemon Chaos Black, Pokemon Emerald, Pokemon Mystery Dungeon Red, Serious Sam Advance, Sonic Advance 3, Sword of Mana, Wai Wai Racing

.:DOWNLOAD:. (http://www.megaupload.com/?d=R79EI0YY)



-----FAQ-----


Some FAQ from the readme file if you need some help check here.

Q) My favorite game won't run.

A) There probably isn't anything you can do about this, although a
change to game_config.txt might help. gpSP is still an emulator in
its infancy so the compatability is not superb. I don't have time
to test too many games so I'm releasing it as a public beta to get
a feel for some things that don't work. The next version could
perhaps fix it, or it might never run. There are always other
emulators of course, please try one.


Q) My favorite game is very slow.

A) Emulating GBA takes a number of resources and getting it done well
on PSP is no simple task by any means. Some games are just going to
overwhelm the emulator completely. Of course, there is one special
case of game (a lot of early generation games fall under this
category) that can be made much faster by a simple addition to the
game_config.txt file. Wait for a new version of this file or the
next version of the emulator and the game may be improved.

That aside, there are still numerous optimizations that can be done,
and I sure you future versions will be faster (I just can't tell you
how much)


Q) Some games run fullspeed but the sound is messed up. Why?

A) At least 9 out of 10 times it means the game isn't really running
full speed, but just that you can't notice the difference. Increasing
frameskip will almost always improve sound quality in these
situations, to a certain point (after around frameskip 3 you
probably won't be seeing many more returns if it isn't already
fullspeed). The rest of the time it means there's a bug somewhere else
in the emulator, probably in the CPU core. Chances are that all you
can do is wait for it to be fixed in a later release.


Q) The emulator crashed!

A) Most games that don't run will probably take the emulator down with
it, or it could be an emulator bug completely unrelated to the game
(but unlikely). Press home and wait for the next version.


Q) How do I change sound quality?

A) Right now, you can't. Wait for a later version. For those wondering,
sound is locked at 44.1KHz (sounds a bit high? It is, but it's
currently necessary to play everything correctly)


Q) What is this emulator's name?

A) Um.. what? It's gameplaySP, isn't it? You call it gpSP for short.
Somehow the name can't have the acronyms gbSP, gbapSP, or really
just about anything else you feel like giving it. Oh, and if you
really want to make me happy get the capitalization right too.
That's gpSP, not gPSP, GPsp.. you get the idea.


Q) Does gpSP run Gameboy/Gameboy Color games? Will it later?

A) No. Even though GBA can run these games it uses separate hardware
that proper GBA games have no access to (save for the audio chip),
and thus there's no point including it in a GBA emulator (it
doesn't help run GBA games). I recommend using a GB/GBC emulator
like Rin for playing these games. It'll probably give you a lot
more options anyway. gpSP will never actually emulate GB/GBC
games. You'd may as well be waiting for it to emulate PS2 games...
(that was an analogy. gpSP won't ever emulate PS2 games. >_>)


Q) Other emulators use the PSP's graphical hardware to accelerate the
video emulation. Is this possible for gpSP?

A) I'm honestly not too sure at this point. It's definitely a rather
complicated procedure, and I don't think it'll be possible to
accurately accelerate alpha blending. On the other hand, affine
transformations could perhaps receive a speed boost this way. Any
solution would have to be hybrid hardware/software, which might be
possible due to the nature of the PSP's VRAM. Maybe someone will
be willing to help me think of possibilities here?

But don't bother of you're just going to tell me to render a list
of quads...


Q) Other emulators use the PSP's second CPU to offload the sound
emulation. Is this possible for gpSP?

A) Yes, but it wouldn't improve it nearly as much as say, SNES9x TYL.
This is because most of the processing that goes into sound on a GBA
game is done in the CPU, not in dedicated audio hardware. It could
help a little, but probably not a lot. Maybe enough to be worthwhile.
It might also be possible to split the video rendering to the main
CPU and the main emulation to the secondary one, but there are a lot
of coherency issues involved.


Q) I heard gpSP can only load games 16MB or smaller in size. Is this
true? What about zipped games?

A) As of version 0.8 gpSP can play 32MB ROMs. However, they must be
unzipped. The reason for this is that parts of the ROM are constantly
loaded to memory as needed, and for this to be as fast as possible the
ROM has to be present on the memory stick in raw format.

You might be wondering, why not just have gpSP unzip the ROM to a file
then delete the file when it is done? The reason why is because this
would impose a "hidden" requirement of 32MB on the user that very
likely may not be there. Furthermore, there are only a few 32MB games
that anyone actually wants to play. If you only have one 32MB game on
your memstick then it'd actually require signifnicantly more free space
to hold both the ROM and the 32MB raw file. With 2 32MB ROMs you only
gain a around 10-25MB of free space, depending on how effective the
compression is.


Q) Savestates? From other emulators??

A) See the savestates option in main menu. gpSP will probably never
support savestates from other emulators, there's just too much in the
way of emulator specific data in them.

Savestates are currently 506,943 bytes. They would be a little smaller
without the snapshot, but I find that very useful and it wouldn't help
size immensely. Compression would help, but I wanted the size to be
constant so you knew exactly how much you could hold and to improve
save/load speed.


Q) What's with the zip support?

A) I hear stories that some games work unzipped and not zipped, so you
might want to try unzipping them if it gives you problems. You also
might want to try making fresh zips with WinRAR - users have
reported some higher success rates doing this.


Q) What's with the config file? Should I make it read only?

A) There was a bug in version 0.6 that caused the config file to not
get updated or get corrupted sometimes. Hopefully this is fixed now,
but if it DOES get corrupted making it read only can prevent this
from happening in the future.


Q) So when WILL the next version be released?

A) Sorry, but I almost never announce release dates. Furthermore, I'll
probably be pretty hush hush on internal development, just to keep
people from nagging me about it and building too much suspense.


Q) I don't like this emulator. Are there other alternatives?

A) Yes. Try PSPVBA by Zx-81 (http://zx81.dcemu.co.uk/). It probably
has vastly superior compatability across the board.


Q) I heard there was a version of gpSP for PCs. Is that true?

A) I developed this emulator internally on PC. It might have a speed
advantage over other PC GBA emulators, although the PSP version has
more sophisticated optimizations. Most people have fast enough
computers to run better GBA emulators for PC and gpSP lacks some
important features (screen resizing) that the PSP version kinda
hides. Even though gpSP spent a majority of its development
gestation as a PC app it was always developed with the PSP in mind,
so the PC version will probably not see the light of the day unless
I get overwhelming demand for it. It is, however, possible to
build it from the source. But I request that you don't distribute
such builds. If you happen to find one, bear in mind that I don't
offer any support for it, and as far as I'm concerned it won't
exist.


Q) I want to modify gpSP. How can I do this, and am I at liberty to do
so?

A) Yes, you are, under the terms of the GPL (see the included
COPYING.DOC). You can download the sourcecode from whereever you
downloaded this; if you can't find it please e-mail me and I'll give
you a link to it. I would vastly appreciate it if you contacted me first
before forking my project, especially if you're just looking to gain
recognition without adding much to it. It's better to keep all changes
tidy in one branch of development.

I would like to stress this a little more seriously (hopefully those
interested are reading this). Although you are legally entitled to
release your own forks of gpSP it would be much more benficial to me,
to you, and to the users of this program if you instead tried working
with me to get your changes incorporated into the next version. I
really don't feel like competing with other builds of my source
anymore, so please do me a big favor and send me an e-mail if you want
to work with gpSP.


Q) How do I build gpSP?

A) make will build it. You need to have SDL for PSP installed, as well
as the standard PSP toolchain/PSPSDK and zlib. gpSP isn't much of a
"build it yourself" program so please don't bother me much about how to
build it unless you have a good reason for wanting to do so.


----------------------------------------------------------------------------------

.:GB/GBC:.



Emulator: Homer's RIN 3.3 FINAL
Works on: 1.5, 3.03OE, 3.10 OE
Extras: Custom Icon and Pic1
Games Included: Donkey Kong, Donkey Kong Land, Kirby's Dream LAnd, Mario and Yoshi, Dragon Warrior Monsters, Dragon Warrior Monsters 2: Tara's Adventure, Dragon Warrior Monsters 2: Cobi's Journey, Pokemon Blue, Pokemon Crystal, Super Mario 4, Super Mario Bros. Deluxe, Super Mario Land 2: 6 Golden Coins, Super Mario Land, Wario Land 3, Wario Land: Super Mario Land 3, Wario Land II

.:DOWNLOAD:. (http://www.darkstarinc.110mb.com/Files/GB.zip)

----------------------------------------------------------------------------------


Emulator: DGen 1.7
Works on: 1.0, 1.5, 3.03OE, 3.10 OE
Extras: None
Games Included: Battle Toads and Double Dragon, Castlevania: Bloodlines, Dungeons and Dragons: Warriors of the Eternal Sun, Double Dragon V: The Shadow Falls, Dragon Ball Z, Buu Yuu Retsuden, Golden Axe, Pitfall: The Mayan Adventure, Romance of the 3 kingdoms, Sonic the Hedgehog, Sonic the Hedgehog 2, Sonic the Hegehog 3, Streets of Rage 3, Taz-Mania, Virtua Fighter II

.:DOWNLOAD:. (http://www.megaupload.com/?d=3QQIT3XB)

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.:Neo Geo Pocket Color:.



Emulator: NeoPop
Works on: 1.5, 3.03OE, 3.10 OE
Extras: None
Games Included: Pacman


.:DOWNLOAD:. (http://www.darkstarinc.110mb.com/Files/NEOGEO.rar)

----------------------------------------------------------------------------------

http://img76.imageshack.us/img76/2662/psppq3fx8.png

.:MAME:.



Emulator: Mame 4 All (1.5)
Works on: 1.5, 3.03OE, 3.10 OE
Extras: None
Games Included: None

DOWNLOAD (http://www.darkstarinc.110mb.com/Files/MAME.rar)


+++ More to come in the next day or so, including more roms +++

+++ Thanks for Downloading +++


GAMES

.::FULL NES Romset::. (1608 Roms)

http://rapidshare.com/files/16136782/FullNES.part1.rar
http://rapidshare.com/files/16139755/FullNES.part2.rar

PassworD: NintendoEntertainmentSystem


MIGHTY FINAL FIGHT

http://rapidshare.com/files/17394378/Mighty_Final_Fight__U_.zip.html

IF DERE IS A PASS ITZ rachit85us2004

.::N64 ROMS::.

MARIO 64


hxxp://files.filefront.com/mamamiazip/;5175362;;/fileinfo.html

MARIO GOLF


hxxp://files.filefront.com/mariogolfvidmp4/;5175217;;/fileinfo.html

MARO PARTY


hxxp://files.filefront.com/mariopartyzip/;5175281;;/fileinfo.html

SUPER SMASH BROTHERS


hxxp://files.filefront.com/filernazip/;5175310;;/fileinfo.html

TETRIS 64

hxxp://files.filefront.com/tetris64zip/;5175377;;/fileinfo.html

THE LEGEND OF ZELDA - OCARINA OF TIME

hxxp://files.filefront.com/zelda64zip/;5175425;;/fileinfo.html

POLE POSITION

hxxp://files.filefront.com/raceracezip/;5177608;;/fileinfo.html

DONKEY KONG 64 KIOSK

hxxp://files.filefront.com/donkeykong64kioskzip/;5179451;;/fileinfo.html

KIRBY 64

hxxp://files.filefront.com/kirbyloopyzip/;5228761;;/fileinfo.html

BATMAN BEYOND 64

hxxp://files.filefront.com/14255zip/;5228784;;/fileinfo.html

GOLDEN EYE

hxxp://files.filefront.com/goldeneyezip/;5175188;;/fileinfo.html

SOUTH PARK

hxxp://files.filefront.com/southparkiscoozip/;5175338;;/fileinfo.html

MARIO KART

hxxp://files.filefront.com/mariokart64zip/;5175231;;/fileinfo.html

EXCITE BIKE 64 (origanilly for super nintendo but i got it up on 64)

hxxp://files.filefront.com/excitebike64zip/;5179476;;/fileinfo.html

LODE RUNNER (origanilly for super nintendo but i got it up on 64)

hxxp://files.filefront.com/runnerzip/;5225130;;/fileinfo.html

YOSHI'S STORY 64

hxxp://www.megaupload.com/?d=ZJIBQ46Q

CONKER'S BAD FUR DAY

hxxp://www.megaupload.com/?d=7X6QPYGO

.::SNES ROMS::.

TO PLAY NES ROMS YOU NEED A SNES EMULATOR
PSP FIRMWARE 1.5 - http://www.megaupload.com/?d=48L3WO87
PSP FIRMWARE 2.0+ - http://www.megaupload.com/?d=DVX0QU2Y


FINAL FANTASY 4 (U.S)

http://www.megaupload.com/?d=30IB3E0Y

FINAL FANTASY 5 (JAP)

http://www.megaupload.com/?d=V8UZQJMM

MADDEN '96 (U.S)

http://www.megaupload.com/?d=7F3Z97XU

KILLER INSTINCT (U.S)

http://www.megaupload.com/?d=BVGKCQ12

TETRIS & DR. MARIO

http://www.megaupload.com/?d=ZBR44QWE

XMEN: MUTANT APOCALYPSE

http://www.megaupload.com/?d=WUW955DG

-----GBA ROMS-----

*HOT NEW ROMS*

Breath Of Fire :

http://www.sendspace.com/file/17gv7y
Breath Of Fire 2 :

http: //www.sendspace.com/file/px7oun
DBZ Legacy Of Goku :

http://www.sendspace.com/file/dff0v0
DBZ Legacy Of Goku 2 :

http://www.sendspace.com/file/pbwff3
Donkey Kong Country :

http://www.sendspace.com/file/zo2cz0
Donkey Kong Country2 :

http://www.sendspace.com/file/j3asbl
Donkey Kong Country3 :

http://www.sendspace.com/file/oyup4q

Final Fantasy 1+2 :
http://www.sendspace.com/file/ib1yb8

Final Fantasy 4 :
http://www.sendspace.com/file/5hwdrq

Final Fantasy Tactics :
http://www.sendspace.com/file/xzmf2g

Fire Emblem : http://www.sendspace.com/file/7ow80y

Fire Emblem 2 : http://www.sendspace.com/file/rc4j8u

Golden Sun : http://www.sendspace.com/file/amcjqk

GoldenSun2 : http://www.sendspace.com/file/g9dscm

M&LSuperStarSaga : http://www.sendspace.com/file/htl12i

MarioVs.DonkeyKong : http://www.sendspace.com/file/z4fm3j

MetroidFusion : http://www.sendspace.com/file/17482k

MetroidZeroMission : http://www.sendspace.com/file/k2v1r0

Naruto Ninja Council : http://www.sendspace.com/file/u9z80x

Naruto Ninja Council 2 : http://www.sendspace.com/file/k4mmmh

Pokemon Mystery Dungeon Red Rescue!!!BRAND NEW :

http://www.sendspace.com/file/jlu4ra

SonicAdvance+Battle 2 in 1 : http://www.sendspace.com/file/ah128b

Sonic Advance 2 : http://www.sendspace.com/file/c1ifn4

Sonic Advance 3*NEW WORKING LINK+MIRROR* : http://www.sendspace.com/file/bap52bl

Sonic Advance 3 Mirror : http://www.sendspace.com/file/fpotc6

Zelda - A Link To The Past : http://www.sendspace.com/file/8spumd

Zelda - The Minish Cap : http://www.sendspace.com/file/56q8kn

*Latest*
TH AMERICAN SK8LAND : http://www.sendspace.com/file/4k0yiy

TH UNDERGROUND : http://www.sendspace.com/file/0ut0qk

TH UNDERGROUND 2 : http://www.sendspace.com/file/xlc2jc

Greg Hastings Paintball Max : http://www.sendspace.com/file/ojnks9

Mario Kart Super Circuit : http://www.sendspace.com/file/a4lr7y

Dynasty Warriors Advance : http://www.sendspace.com/file/bbl2ol

*Old*
Castlevania-Aria of Sorrow : http://www.sendspace.com/file/mrcvkb


Castlevania-Circle of The moon : http://www.sendspace.com/file/w6pxys

Castlevania-Harmony of Dissonance : http://www.sendspace.com/file/wh7c6l

MegaMan Battle Network 6 Cybeast Falzar : http://www.sendspace.com/file/waorxs

Mother1 + 2 (Japan) : http://www.sendspace.com/file/uwbc94

Mother 3(Japan) : http://www.sendspace.com/file/tt0xn4

Yoshi's Topsy-Turvy : http://www.sendspace.com/file/yx1hxc

Yoshi's Island : Super mario bros 3 : http://www.sendspace.com/file/sfafsm (Mirror to this file) : http://www.sendspace.com/file/u3z3u4

Yosh'is Universal Gravitation : http://www.sendspace.com/file/xzseng

rachit85us2004
02-18-2007, 10:45 AM
Reserved 4 Future!!!

Luckysmeg
02-18-2007, 11:41 AM
HI rachit!
came across your thread today.......
thought u may solve my prob....
actually i m looking for a game i played in my Tv video game.......
The game name is MIGHTY FIGHTERS......
do u have ROM for this game.........
Is der anyone else who can help me?pls reply.......

rachit85us2004
02-18-2007, 01:30 PM
HI rachit!
came across your thread today.......
thought u may solve my prob....
actually i m looking for a game i played in my Tv video game.......
The game name is MIGHTY FIGHTERS......
do u have ROM for this game.........
Is der anyone else who can help me?pls reply.......

buddy wat was ur console name.like nintendo,playstation....hmmmmmm?????

hitman3
02-18-2007, 04:02 PM
thanks for the neat and clean list rachit bro.
i have a question - do all of these emulators run at full speed?

rachit85us2004
02-18-2007, 09:44 PM
thanks for the neat and clean list rachit bro.
i have a question - do all of these emulators run at full speed?

thanks bro hmmmmm ya all of dem work at full speed but not d nintendo 64.few roms of nintendo 64 works slowly.but dont worry dey r not tooooooooo slow.so enjoy bro!!!;-) ;-)

Luckysmeg
02-19-2007, 02:15 PM
buddy wat was ur console name.like nintendo,playstation....hmmmmmm?????

i don't know abt the console...but i have many games which i played on the video game in nes format.....
i hope it must be in nes format.

rachit85us2004
02-19-2007, 03:28 PM
i don't know abt the console...but i have many games which i played on the video game in nes format.....
i hope it must be in nes format.

buddy i have uploaded all d nes roms in d 1st post.i m sure dat ull find it in dat 4 sure.giv it a try:salut:

Luckysmeg
02-20-2007, 11:31 AM
buddy i have uploaded all d nes roms in d 1st post.i m sure dat ull find it in dat 4 sure.giv it a try:salut:

Bro!
i feel these files 100 md each is really big,'ll take lots
of time to be downloaded.secondly,it'll not be good to download so much mb,just for a few kb game rom.........
Either you tell me abt some site for the purpose or pls upload the rom if u have..
pls reply!!!!!!

rachit85us2004
02-20-2007, 03:41 PM
snes roms + emulator and nintendo 64 roms now available!! chek d 1st post

rachit85us2004
02-20-2007, 03:57 PM
i don't know abt the console...but i have many games which i played on the video game in nes format.....
i hope it must be in nes format.

OK BUDDY D GAME IS UPLOADED.HAVE A LOOK AT D 1ST POST:salut:

rachit85us2004
02-21-2007, 02:59 PM
-----FASTEST GBA EMULATOR-----

Exophase has updated to 0.9 now try it !!

v0.9 (yes, it's still beta)

NOTE: As some of you may be aware I'm pretty much tired of these
unofficial releases by people (okay, mostly single person) who
don't wish to follow my wishes. I'm in the process of asking this
person to stop, in his own language. However, I want to make
something clear. Look at the last six new features in this
changelog. I added these TODAY. I could have done them at any
time. But I didn't, because I spent many (dozens, quite possibly
hundreds) hours debugging games that people want to play. I have
always believed that this is far more important than spending time
on new features. Frankly, I'm tired of my emulator being hacked on
by other people, and if it doesn't stop I'm going to make this
project closed source.

Since I know this information is most visible when updated on the
major sites, note that it is the news posters I am especially
talking to. Next time you upload unofficial releases of my
emulator (without even knowing what's changed) bear in mind that
you're only encouraging me to stop working on this. If you want
to pick sides between me and unofficial devs, be my guest. I'll
let you decide by the contents of this release who's doing more
for my emulator.

Oh, and if you downloaded a version of gpSP that has more than
"gpSP" in its name then you're using one of their versions. Shame
on them for not even removing this threatening message, and shame
on you. Unless you're using a port I endorse (GP2X, Dreamcast, etc),
in which case everything's good.


# Fixed stereo output being reversed.
# Fixed a bug causing misaligned errors on 8bit writes to the gbc
audio channel 3 wave data (fixes various Super Robot Wars games)
# Fixed DMA with garbage in their upper 4 bits (fixes a crash in
Zelda: Minish Cap)
# Added double buffering to the rendering, removes line artifacts.
Big thanks to Brunni for the idea.
# Fixed a bug preventing some SRAM based games from saving (fixes
MMBN4-6)
# Fixed a bug causing part of EWRAM to potentially get corrupted if
code segments loaded in EWRAM cross 32KB boundaries (fixes
Phantasy Star 2)
# Fixed a bug causing games using movs pc in user mode (very bad
behavior) to crash. Fixes Colin McRae Rally 2.0.
# Improved timing a bit more. Fixes GTA Advance.
# Fixed a sprite clipping bug (fixes crash in third boss of Zelda:
Minish cap)
# Increased translation buffer size significantly (fixes Donkey Kong:
King of Swing)
# Fixed a dynarec bug causing add pc, reg to not work in Thumb code
(fixes crash in DBZ:LoZ, seems to fix crashes in battle in Golden
Sun, probably fixes other games)
# Made sprites using tiles < 512 not display in modes 3-5 (fixes
a couple minor graphical bugs)
# Removed abort on instruction 0x00000000 hack, was breaking a
certain bugged up game (Scurge)
# Fixed bug in flags generating variable logical shifts (fixes
SD Gundam Force)
# Fixed unaligned 16bit reads (fixes DBZ:LoZ in game)
# Redid contiguous block flag modification checking AGAIN and
hopefully got it right this time (fixes Mario vs. Donkey Kong)
# Redid ldm/stm instructions, fixing some cases (along with the
timing improvements fixes Mario & Luigi)
# Fixed 14bit EEPROM addressing (hopefully fixes saving in a lot
of games)
# Completely redid memory handlers, accurately emulates open and
BIOS reads now. Fixes Zelda: Minish Cap (roll bug, last dungeon),
Rayman, MMBN 1 (last dungeon), probably others.
# Fixed a minor graphical glitch on the edges of the screen
(thanks Brunni and hlide for the help!)
# Fixed crash on loading savestates from files of games not currently
loaded, but be sure you have the exact file you loaded it from or
gpSP will exit.
@<hidden> New memory handlers should provide performance boost for games
that access VRAM significantly (ie 3D games)
@<hidden> Added dead flag elimination checking for logical shifts, probably
doesn't make a noticeable difference but should have been there
anyway.
+ Added rapidfire to the button mappings.
+ Added auto frameskip. Removed fractional frameskip (don't think
it's very useful with auto anyway). Select auto in the graphics/
sound menu to activate it; frameskip value will act as the
maximum (auto is by default on). Thanks again to Brunni for some
help with this. Frameskip options are game specific.
+ Added vsync to the rendering. Only occurs when frames aren't
skipped. Seems to reduce tearing at least some of the time.
+ Added non-filtered video option.
+ Cheat support (Gameshark/Pro Action Replay v1-v3 only), still
in early stages, doesn't support everything; codes may cause
the game to crash, haven't determined yet if the codes are bad
or the implementation is. See cheat section for more information.
+ Added ability to change audio buffer size. Does not take affect
until you restart the game.
+ Added analog config options.
+ Added ability to set analog sensitivity and turn off analog.
+ Added ability to change the clock speed. This is a game specific
option. Try lower speeds w/auto frameskip to save battery life.
+ Fixed savestate speed on crappy Sony sticks.

DOWNLOAD THIS EMULATOR IN D 1ST POST!!

rachit85us2004
02-21-2007, 03:01 PM
THREAD UPDATED WITH GBA ROMS+GBA FASTEST AND LATEST EMULATORS+FAQS (NJOY!!!)

rachit85us2004
02-24-2007, 09:30 AM
Daedalus R9!!released!!

http://img220.imageshack.us/img220/5461/daedalusqjgenthiy6.png

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StrmnNrmn has worked extremely hard on this release and I think we all owe him a huge "thanks" for continuing his development on the N64 emulator. Sony has already beaten us to a working PSX emulator, but hopefully we can get Mario on the PSP at full speed soon enough to show all our friends that Sony and Nintendo can once again work together! The general, noticeable changes in this release include:

* Speed is faster
* New UI
* Audio
* Various graphical fixes

======================

i included a game called army men-air combat check it out all files needed are here for 1.00 and 1.50

download--- http://www.gigasize.com/get.php/421483/Daedalus_R9.rar --

or

download-- http://www.sendspace.com/file/r7hsjo --

rapidshare links also contains Bust-A-Move '99 to try it out....!

download-- http://rapidshare.com/files/17734007/Daedalus_R9.rar --

[i'm just seeing if its worth uploading anything in rapidshare]